How are characters shared, just? If"character development won't carry over", that sounds just like you can have a character with Phantasy Star Online 2 Meseta the identical title in both games, but I would not call that shared. That is what they said. They have not mentioned anything about makeup yet that has some people concerned.
Registered data is anything you have"registered" on your personality, this contains hairstyles, headparts, accessories, eyes, eyebrows, eyelashes, face paint, body paint, stickers, voices, basewear, innerwear of course emotes. My friends I have been making"register that data" jokes anytime one of us gets a cosmetic we desired. Shit like..."Oh, you go register that data." So I'm 98% certain that is what they mean when they say enrolled data, which would imply those people attempting to hoard cosmetic tickets in the hopes of selling them NGS won't function as merely registered things will move over.
So which means outerwear and outfits won't move? That's still a huge fuck you to NA players that invested money and nobody should scratch anymore to be fair... We do know we can bring over weapons and components, so they can handle outfits/outerwear the exact same way. We do see old Ash running around with his old outfit in the trailer. The footage they showed of The Placeholder Otherwise Known As Ash has him wearing his signature default Close Quarters outfit. It's still no difficult confirmation, but that'd mean he took him to NGS. FWIW that outfit is also available as basewear in JP so it's even more uncertain... but yeah I would wager a solid 10k meseta on outfits and outerwear also transferring.This way the game still has the main core aspects players expect but is new and fresh at precisely the same moment. I think it's still going to be instanced and not open world. Gameplay shown up to now has shown 8 player instance maxes. This would not violate current AI systems, thinking about the existing AI only follow your path or teleport to you if they get stuck. I'm thinking it will be a similar system to what Dragon's Dogma Online had. The world is open and huge, but everything outside of cities was instanced. The world is open and huge, but everything out of towns was instanced. They watered down the scaling into a formula and changed a lot of classes but now that it's gone I constantly want to play it.
I would absolutely love Dragon's Dogma Online-styled experiences in buy meseta pso2 Phantasy Star if because it gives us a reason to learn more about the world (or at least fast journey to it to hop in and outside ) and to also have a challenge with all the bosses and enemies.